RS-9928Modded server
[ESP] Test
Offline 109.136.13.242:28015 checked 10h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is [ESP] Test?
Currently, [ESP] Test is offline; the last sighting was 10 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 09:00 UTC, when it averaged 1 players.
What is the ranking of [ESP] Test?
On player hours across seven days, [ESP] Test is #9,928, inside the top 45% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry [ESP] Test?
These Top Rust Servers lists count [ESP] Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is the meaning of the tags on [ESP] Test?
The game's server browser reads the tags that [ESP] Test publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework in use. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on [ESP] Test?
[ESP] Test uses a procedural map, which the game generates.
What settings and rules does [ESP] Test use?
The name [ESP] Test does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on [ESP] Test?
Rust network protocol 2634 and build 167781 is what [ESP] Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of [ESP] Test?
There is no region published by [ESP] Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 109.136.13.242:28015 is its address.
How reliable is [ESP] Test?
Currently offline is [ESP] Test, last seen 10 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe schedule
How often does [ESP] Test wipe?
Too few wipes are recorded for [ESP] Test to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 hours ago.
Connection
What are the steps to join [ESP] Test?
To connect manually, open the console with F1 and type client.connect 109.136.13.242:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.