RS-15497Modded server
Oxydized PVE | Testing
Offline NA 109.158.206.138:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Oxydized PVE | Testing?
Currently, Oxydized PVE | Testing is offline; the last sighting was 28 days 3 hours ago.
How is Oxydized PVE | Testing ranked?
In North America, Oxydized PVE | Testing is #1,605 on seven-day player hours, with #15,497 overall and a top – position among ranked servers.
Tags and filters
Where does Oxydized PVE | Testing show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Oxydized PVE | Testing: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on Oxydized PVE | Testing?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America are the tags Oxydized PVE | Testing publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on Oxydized PVE | Testing?
A procedural map, created by the game, is in use on Oxydized PVE | Testing.
Which settings and rules apply on Oxydized PVE | Testing?
The name Oxydized PVE | Testing does not state a gather rate. The group limit is the game's default of 8 players. You play pve, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. VAC, Valve's anti-cheat, is enabled.
Server details
What version is Oxydized PVE | Testing running?
Oxydized PVE | Testing uses Rust network protocol 2633 and build 163794 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for Oxydized PVE | Testing?
With its NA tag, Oxydized PVE | Testing lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 109.158.206.138:28015.
Is Oxydized PVE | Testing currently online?
Oxydized PVE | Testing is offline now; the last time it was seen was 28 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe schedule
When does Oxydized PVE | Testing wipe?
An estimate of Oxydized PVE | Testing's next wipe comes from the force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The present world has been live since 40 days 23 hours ago. Monthly wipes are declared in its tags.
Joining the server
What are the steps to join Oxydized PVE | Testing?
To connect manually, open the console with F1 and type client.connect 109.158.206.138:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.