RS-6331Modded server
DevHev Local
Offline 109.194.35.245:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 06:35 UTC9d ago | 1 | – | running | 1 |
| Fri 2 Oct, 03:39 UTC12d ago | 1 | – | 3.1 days | 1 |
| Tue 29 Sep, 22:16 UTC15d ago | 2 | – | 2.2 days | 2 |
| Mon 28 Sep, 17:57 UTC16d ago | 3 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on DevHev Local?
Currently, DevHev Local is offline; the last sighting was 5 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 11:00 UTC it was busiest in the last 48 hours, averaging 1 players.
What is the ranking of DevHev Local?
On player hours across seven days, DevHev Local is #6,331, inside the top 29% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry DevHev Local?
These Top Rust Servers lists include DevHev Local: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on DevHev Local?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags DevHev Local publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on DevHev Local?
The map on DevHev Local is procedural, size 1,600, seed 1492357730, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does DevHev Local run for rules and settings?
No gather rate is given in the name DevHev Local. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is DevHev Local on?
Rust network protocol 2634 and build 166652 is what DevHev Local runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
How well does DevHev Local perform?
Over the last two days, it ran at an average of 228 server fps, minimum 187. The maximum entities it carried was 11,632, covering buildings, deployables and the rest. Memory usage peaked at 1,463 MB. What players experience as lag comes from low fps and a rising entity count.
What is the location of DevHev Local?
A region is not published by DevHev Local. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 109.194.35.245:28015.
Is DevHev Local currently online?
DevHev Local is offline now; the last time it was seen was 5 hours ago. The uptime it gives suggests a restart around 3 hours ago. It spent 26 of the last 168 hours online across 7 days, giving 15% uptime. It was first observed by Top Rust Servers on 28 September 2026.
Wipe cycle
What can you expect on wipe day on DevHev Local?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
On what schedule does DevHev Local wipe?
There is no way to predict the next wipe on DevHev Local, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days 18 hours ago.
How to join
What is the process to join DevHev Local?
Use the console: open Rust, press F1, and type client.connect 109.194.35.245:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.