Top Rust ServersObservatory · live
Live Servers11,450 Players36,021 Populated3,100 Fresh wipes · 3h72 Scanevery 5 min

RS-7237Modded server

asvasv

Offline 109.197.166.83:28015 checked 6h ago

moddedoxide
Connect
Players now
0/ 5
0% full
7-day average
0
peak 1
Rank
#7,237
top 32%
Last wipe
8d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75115:0017:0019:0021:0023:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608015:0017:0019:0021:0023:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k22 Sep26 Sep1 Oct5 Oct10 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctWed 23 SepTue 22 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 14:06 UTC8d ago 2 – running 0
Wed 23 Sep, 15:38 UTC20d ago 2 halved by day 1 11.9 days 0
Tue 22 Sep, 06:47 UTC22d ago 2 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on asvasv?

Currently, asvasv is offline; the last sighting was 6 hours ago. Its seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, when it averaged 1 players.

How is asvasv ranked?

On player hours across seven days, asvasv is #7,237, inside the top 32% of all ranked servers.

Tags, lists, and filters

Where does asvasv show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count asvasv among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on asvasv?

The game's server browser reads the tags that asvasv publishes: gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What is the map on asvasv?

asvasv runs a procedural map of size 4,500 with seed 2046975138, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on asvasv?

You will not find a gather rate in the name asvasv. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

About the server

What is the Rust version on asvasv?

Rust network protocol 2634 and build 166652 is what asvasv runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does asvasv perform?

The last 48 hours saw it average 36 server fps, never going under 26. The maximum entities it carried was 118,625, covering buildings, deployables and the rest. Its memory use reached 3,491 MB at most. Players feel lag when fps drops and entities increase.

Where can asvasv be found?

There is no region published by asvasv. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 109.197.166.83:28015.

How reliable is asvasv?

The server asvasv is down at the moment, with its last appearance 6 hours ago. Going by its reported uptime, it restarted about 9 hours ago. Across the last 7 full days, it was online for 64 of 168 hours, or 38%. The first time Top Rust Servers saw it was on 22 September 2026.

Wipe details

What can you expect on wipe day on asvasv?

The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

How often does asvasv wipe?

There is no way to predict the next wipe on asvasv, as its wipes occur at irregular intervals. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 8 days 13 hours ago.

Joining the server

How can I connect to asvasv?

Use the console: open Rust, press F1, and type client.connect 109.197.166.83:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp5
Max players Player slots: 5.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.