RS-15912Modded server
BunnieBee's
Online 109.230.243.207:11500 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, and #631 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on BunnieBee's?
BunnieBee's is showing 0 players on 20 slots right now. The average over the last seven days comes to 0 players.
What is the ranking of BunnieBee's?
The last seven days of player hours place BunnieBee's at #15,912, in the top 72% of ranked servers. In the quad category, it ranks #631.
Tags and filters
Where does BunnieBee's show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count BunnieBee's among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
How should you read the tags on BunnieBee's?
Published by BunnieBee's for the game's server browser to read: gmsoftcore (Game mode): It uses the easier softcore ruleset; mp20 (Max players): There are 20 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on BunnieBee's?
BunnieBee's runs a procedural map of size 3,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does BunnieBee's use?
You will not find a gather rate in the name BunnieBee's. quad groups are capped at 4 players. It runs softcore, Facepunch's more forgiving mode: part of your loot is retained. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is BunnieBee's running?
On Windows, BunnieBee's operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
What is the performance like on BunnieBee's?
Over the last two days, it ran at an average of 10 server fps, minimum 9. At its peak, it held 65,720 entities: everything from buildings to deployables and more. At its highest, it consumed 1,994 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for BunnieBee's?
There is no region published by BunnieBee's. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 109.230.243.207:11500.
How reliable is BunnieBee's?
The server BunnieBee's is currently online. Based on the uptime it reports, the last restart was roughly 11 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe cycle
On what schedule does BunnieBee's wipe?
Too few wipes are recorded for BunnieBee's to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 23 hours ago.
Joining the server
What is the process to join BunnieBee's?
Use the console: open Rust, press F1, and type client.connect 109.230.243.207:11500. Or simply click Launch Rust here; it opens the game through Steam and connects you.
