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Live Servers11,690 Players70,423 Populated3,968 Fresh wipes · 3h158 Scanevery 5 min

RS-15977Modded server

Pokemontopia

Offline 109.248.4.59:35000 checked 6d ago

monthly wipes vanillamoddedoxide
Connect
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#15,977
top 71%
Last wipe
10d ago
monthly schedule
Next wipe
T− 22d 21h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 21h. The force wipe · high confidence

usual gap9.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 22d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctMon 14 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:56 UTC10d ago 2 – running 1
Fri 2 Oct, 18:42 UTC11d ago 2 – 0.8 days 0
Mon 14 Sep, 21:50 UTC28d ago 1 halved by day 2 17.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Pokemontopia?

Pokemontopia is offline at this moment; the last signal was 6 days 23 hours ago. Over the past seven days, the average player count was 0.

What is the ranking of Pokemontopia?

The last seven days of player hours place Pokemontopia at #15,977, in the top 71% of ranked servers.

Server tags and lists

Where does Pokemontopia appear among the Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find Pokemontopia: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on Pokemontopia?

gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): There are 500 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Pokemontopia publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What map is used on Pokemontopia?

Pokemontopia runs a procedural map of size 6,000 with seed 1088590596, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Pokemontopia use?

The name Pokemontopia does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

About the server

What Rust version is Pokemontopia on?

On Windows, Pokemontopia operates Rust network protocol 2634 and build 166586. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Pokemontopia be found?

No region is published by Pokemontopia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 109.248.4.59:35000.

What is the uptime of Pokemontopia?

Currently offline is Pokemontopia, last seen 6 days 23 hours ago. It spent 22 of the last 168 hours online across 7 days, giving 13% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Pokemontopia?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 7 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 2.

When does Pokemontopia wipe?

With the force wipe, Pokemontopia resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 10 days 8 hours ago. Monthly wipes are declared in its tags.

Connection

What is the process to join Pokemontopia?

To connect manually, open the console with F1 and type client.connect 109.248.4.59:35000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2634,^m,^v,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp500
Max players There are 500 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166586
Build Game build: 166586.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Monthly wipes apply here, following Facepunch's force wipe schedule.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.