RS-15468Modded server
Mylocal Server
Offline 109.81.23.136:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Mylocal Server?
Currently, Mylocal Server is offline; the last sighting was 28 days 14 hours ago.
How is Mylocal Server ranked?
On player hours across seven days, Mylocal Server is #15,468, inside the top – of all ranked servers.
Tags, lists, and filters
Where does Mylocal Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Mylocal Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Mylocal Server?
The game's server browser reads the tags that Mylocal Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Running game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Mylocal Server?
A procedural map, created by the game, is in use on Mylocal Server.
What does Mylocal Server run for rules and settings?
The name Mylocal Server does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What is the Rust version on Mylocal Server?
Mylocal Server uses Rust network protocol 2633 and build 163794 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Mylocal Server be found?
There is no region published by Mylocal Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 109.81.23.136:28015.
What is the uptime of Mylocal Server?
Currently offline is Mylocal Server, last seen 28 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 14 September 2026.
Wipe cycle
On what schedule does Mylocal Server wipe?
The record holds too few wipes to determine Mylocal Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 30 days 8 hours ago.
Connection
What are the steps to join Mylocal Server?
Use the console: open Rust, press F1, and type client.connect 109.81.23.136:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.