RS-15899Modded server
Local server 261
Offline 109.92.169.226:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local server 261?
Currently, Local server 261 is offline; the last sighting was 4 days ago. The average over the last seven days comes to 0 players.
What is the ranking of Local server 261?
On player hours across seven days, Local server 261 is #15,899, inside the top 72% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local server 261?
These Top Rust Servers lists count Local server 261 among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.
How should you read the tags on Local server 261?
The game's server browser reads the tags that Local server 261 publishes: gmrust (Game mode): Standard survival, as in Rust; mp15 (Max players): There are 15 slots; v2332 (Protocol): Protocol 2332 is required to join; your game must be on the same version; ptrak (Networking): The network layer is RakNet, which is standard for Rust; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; h955eb6e7 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What does Local server 261 run for rules and settings?
You will not find a gather rate in the name Local server 261. A group limit is not made public. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. VAC, Valve's anti-cheat, is disabled.
Server info
What Rust version is Local server 261 on?
On Windows, Local server 261 operates Rust network protocol 2332. The protocol must match for you to join; Steam will update your game.
What is the location of Local server 261?
No region is published by Local server 261. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 109.92.169.226:28015.
What is the uptime of Local server 261?
Currently offline is Local server 261, last seen 4 days ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. It was first observed by Top Rust Servers on 10 October 2026.
Wipe details
On what schedule does Local server 261 wipe?
Too few wipes are recorded for Local server 261 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 1 hours ago.
Connection
What is the process to join Local server 261?
To connect, start Rust, hit F1, and enter client.connect 109.92.169.226:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.