RS-13304Modded server
test plugins
Offline 111.227.65.108:28025 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on test plugins?
Currently, test plugins is offline; the last sighting was 26 days 22 hours ago.
What is the ranking of test plugins?
On player hours across seven days, test plugins is #13,304, inside the top – of all ranked servers.
Server tags and lists
Where does test plugins show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include test plugins: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on test plugins?
Published by test plugins for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp99 (Max players): Player slots: 99; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): Running game build 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^x (Unknown flag): No documentation from Facepunch exists for this flag. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on test plugins?
A procedural map, created by the game, is in use on test plugins.
Which settings and rules apply on test plugins?
No gather rate is given in the name test plugins. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is inactive.
Server info
What is the Rust version on test plugins?
Rust network protocol 2633 and build 162929 is what test plugins runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for test plugins?
There is no region published by test plugins. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 111.227.65.108:28025.
Is test plugins currently online?
The server test plugins is down at the moment, with its last appearance 26 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 17 September 2026.
Wipe cycle
When does test plugins wipe?
The record holds too few wipes to determine test plugins's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 22 hours ago.
How to join
What is the process to join test plugins?
Use the console: open Rust, press F1, and type client.connect 111.227.65.108:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.