RS-14469Modded server
test008
Offline 113.250.140.207:28715 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test008?
test008 is offline at this moment; the last signal was 15 days 10 hours ago.
How is test008 ranked?
On player hours across seven days, test008 is #14,469, inside the top 61% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry test008?
These Top Rust Servers lists count test008 among their servers: Top modded Rust servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the tags on test008?
Published by test008 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Running game build 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $rEA (Region code): Region code: EA; ^p (PvE): Player versus environment: the danger comes from the world, not other players; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What map is used on test008?
test008 uses a procedural map, which the game generates.
What does test008 run for rules and settings?
No gather rate is given in the name test008. The group limit is the game's default of 8 players. It runs pve, no player versus player combat. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. The server runs with VAC on.
Server info
What is the Rust version on test008?
test008 uses Rust network protocol 2633 and build 163794 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can test008 be found?
There is no region published by test008. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 113.250.140.207:28715.
What is the uptime of test008?
test008 is offline now; the last time it was seen was 15 days 10 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 25 September 2026.
Wipe details
When does test008 wipe?
Too few wipes are recorded for test008 to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 days 9 hours ago.
Connection
What are the steps to join test008?
To connect manually, open the console with F1 and type client.connect 113.250.140.207:28715. Or click Launch Rust on this page to open Rust through Steam and connect directly.