RS-15506Modded server
Pinny Test
Offline 114.44.42.138:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Pinny Test?
Currently, Pinny Test is offline; the last sighting was 24 days 19 hours ago.
How is Pinny Test ranked?
The last seven days of player hours place Pinny Test at #15,506, in the top 67% of ranked servers.
Tags and filters
Where does Pinny Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Pinny Test among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Pinny Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags Pinny Test publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Pinny Test?
The map on Pinny Test is procedural, size 5,000, seed 1539038390, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
Which settings and rules apply on Pinny Test?
No gather rate is given in the name Pinny Test. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is Pinny Test on?
Rust network protocol 2633 and build 162929 is what Pinny Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Pinny Test?
No region is published by Pinny Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 114.44.42.138:28015.
Is Pinny Test currently online?
The server Pinny Test is down at the moment, with its last appearance 24 days 19 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
When does Pinny Test wipe?
Not enough wipe data exists yet to identify the rhythm of Pinny Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 39 days 22 hours ago.
How to join
How can I connect to Pinny Test?
To connect manually, open the console with F1 and type client.connect 114.44.42.138:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.