RS-12449Modded server
Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Island Chronicles: Devserver?
Currently, Island Chronicles: Devserver is offline; the last sighting was 6 days 21 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is Island Chronicles: Devserver ranked?
Ranked #12,449 on seven-day player hours, Island Chronicles: Devserver is in the top 56% of all ranked servers.
Tags and filters
Where does Island Chronicles: Devserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Island Chronicles: Devserver: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Island Chronicles: Devserver?
Published by Island Chronicles: Devserver for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp20 (Max players): There are 20 slots; ts10 (Group limit): The team limit is 10; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptsw (Networking): Sits on the 'sw' network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Island Chronicles: Devserver?
A procedural map of size 1,000 with seed 1107645345, created by the game, is in use on Island Chronicles: Devserver. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What does Island Chronicles: Devserver run for rules and settings?
You will not find a gather rate in the name Island Chronicles: Devserver. The maximum group size is 10 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is inactive.
About the server
What is the Rust version on Island Chronicles: Devserver?
On Windows, Island Chronicles: Devserver operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
Where can Island Chronicles: Devserver be found?
A region is not published by Island Chronicles: Devserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 116.202.235.53:50002.
Is Island Chronicles: Devserver currently online?
The server Island Chronicles: Devserver is down at the moment, with its last appearance 6 days 21 hours ago. It spent 3 of the last 168 hours online across 7 days, giving 2% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe schedule
How often does Island Chronicles: Devserver wipe?
The record holds too few wipes to determine Island Chronicles: Devserver's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 9 days 19 hours ago.
Joining the server
What are the steps to join Island Chronicles: Devserver?
To connect manually, open the console with F1 and type client.connect 116.202.235.53:50002. Or click Launch Rust on this page to open Rust through Steam and connect directly.