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Live Servers11,572 Players45,577 Populated3,220 Fresh wipes · 3h92 Scanevery 5 min

RS-4448Modded server

in.high

Online 116.58.190.230:28015 checked 8m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 2
Rank
#4,448
top 20%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5202:0011:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040002:0011:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:15 UTC11d ago 1 – running 0
Wed 30 Sep, 13:42 UTC13d ago 1 – 1.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is in.high?

On 10 slots, in.high has 0 players at this moment. Over seven days it averaged 0, and the highest point was 2. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 2 players.

Where does in.high sit in the rankings?

On player hours across seven days, in.high is #4,448, inside the top 20% of all ranked servers.

Tags, lists, and filters

Where does in.high appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include in.high: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on in.high?

gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; modded (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags in.high publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on in.high?

A procedural map of size 3,200 with seed 123456, created by the game, is in use on in.high. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does in.high use?

The name in.high does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.

About the server

What is the Rust version on in.high?

Rust network protocol 2634 and build 166586 is what in.high runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Is in.high lag-free?

Its average server fps over the last 48 hours was 201, with a low of 115. Its entity count reached 68,959, including buildings, deployables and all other objects. Memory usage peaked at 2,382 MB. A climbing entity count and low fps are the source of the lag players feel.

Where can in.high be found?

No region is published by in.high. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 116.58.190.230:28015.

Is in.high currently online?

in.high is online at the moment. Going by its reported uptime, it restarted about 13 hours ago. It spent 166 of the last 168 hours online across 7 days, giving 99% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on in.high?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak.

When does in.high wipe?

The record holds too few wipes to determine in.high's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 18 hours ago.

Connection

How can I connect to in.high?

Use the console: open Rust, press F1, and type client.connect 116.58.190.230:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z,modded

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
modded
Modded This server is marked Modded, meaning plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.