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Live Servers11,727 Players84,698 Populated4,156 Fresh wipes · 3h175 Scanevery 5 min

RS-15903Modded server

[TEST] The Test Server

Offline 116.89.111.196:28315 checked 5d ago

moddedoxide
Connect
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,903
top 72%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 14:17 UTC10d ago 0 – running 0
Thu 17 Sep, 15:15 UTC27d ago 1 halved by day 1 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on [TEST] The Test Server?

Currently, [TEST] The Test Server is offline; the last sighting was 5 days 22 hours ago. Over the past seven days, the average player count was 0.

How is [TEST] The Test Server ranked?

On player hours across seven days, [TEST] The Test Server is #15,903, inside the top 72% of all ranked servers.

Tags and filters

Where does [TEST] The Test Server show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [TEST] The Test Server: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on [TEST] The Test Server?

gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags [TEST] The Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on [TEST] The Test Server?

A procedural map of size 3,700 with seed 1845678248, created by the game, is in use on [TEST] The Test Server. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does [TEST] The Test Server run for rules and settings?

The name [TEST] The Test Server does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.

About the server

What Rust version is [TEST] The Test Server on?

On Linux, [TEST] The Test Server operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.

Where can [TEST] The Test Server be found?

A region is not published by [TEST] The Test Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 116.89.111.196:28315 is its address.

Is [TEST] The Test Server currently online?

Currently offline is [TEST] The Test Server, last seen 5 days 22 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. Its first appearance in Top Rust Servers was on 16 September 2026.

Wipe cycle

What happens on wipe day on [TEST] The Test Server?

The average busiest count over recent wipes is 0 players. The latest wipe saw its highest player count 0 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.

On what schedule does [TEST] The Test Server wipe?

Not enough wipe data exists yet to identify the rhythm of [TEST] The Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 2 hours ago.

Joining the server

What are the steps to join [TEST] The Test Server?

Use the console: open Rust, press F1, and type client.connect 116.89.111.196:28315. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp1
Max players It has 1 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.