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Live Servers11,641 Players53,868 Populated3,480 Fresh wipes · 3h133 Scanevery 5 min

RS-7022Modded server

AU/NZ Rust-eze

Online OC 116.90.73.229:49025 checked 7m ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 2
Rank
#7,022
top 31% · #147 in OC
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 31% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC11d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on AU/NZ Rust-eze?

On 50 slots, AU/NZ Rust-eze has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 2. At 15:00 UTC it was busiest in the last 48 hours, averaging 1 players.

How is AU/NZ Rust-eze ranked?

On seven-day player hours, AU/NZ Rust-eze ranks #7,022 overall, in the top 31% of ranked servers and #147 across Oceania.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry AU/NZ Rust-eze?

These Top Rust Servers lists count AU/NZ Rust-eze among their servers: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on AU/NZ Rust-eze?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Running game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; OC (Oceania): The server browser lists it under Oceania are the tags AU/NZ Rust-eze publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on AU/NZ Rust-eze?

The map on AU/NZ Rust-eze is procedural, size 4,000, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does AU/NZ Rust-eze use?

You will not find a gather rate in the name AU/NZ Rust-eze. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What Rust version is AU/NZ Rust-eze on?

Rust network protocol 2634 and build 166586 is what AU/NZ Rust-eze runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does AU/NZ Rust-eze perform?

Its average server fps over the last 48 hours was 28, with a low of 3. The maximum entities it carried was 102,677, covering buildings, deployables and the rest. Memory usage peaked at 2,860 MB. Players feel lag when fps drops and entities increase.

Where can AU/NZ Rust-eze be found?

Its OC tag is how AU/NZ Rust-eze lists itself in Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 116.90.73.229:49025.

What is the uptime of AU/NZ Rust-eze?

Right now, AU/NZ Rust-eze is up and running. Going by its reported uptime, it restarted about 2 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on AU/NZ Rust-eze?

The average busiest count over recent wipes is 4 players. The peak of the latest wipe came 16 hours after it began.

On what schedule does AU/NZ Rust-eze wipe?

Not enough wipe data exists yet to identify the rhythm of AU/NZ Rust-eze. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 13 hours ago.

Connection

How can I connect to AU/NZ Rust-eze?

To connect manually, open the console with F1 and type client.connect 116.90.73.229:49025. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs166586
Build Running game build 166586.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.