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Live Servers11,545 Players43,611 Populated3,142 Fresh wipes · 3h86 Scanevery 5 min

RS-5756Modded server

SCPVE - TEST - RICK

Offline EA 117.90.232.29:28015 checked 14h ago

monthly wipes moddedoxidepvesoftcore
Connect
Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#5,756
top 26% · #375 in EA
Last wipe
11d ago
monthly schedule
Next wipe
T− 22d 17h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.511.5210:0012:0013:0008:0009:0011:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020010:0012:0013:0008:0009:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 26% of all ranked servers, top 71% in EA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

usual gap1.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 5 OctFri 2 OctFri 2 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 07:03 UTC8d ago 2 – running 0
Fri 2 Oct, 09:53 UTC11d ago 2 held half 2.9 days 2
Fri 2 Oct, 03:06 UTC11d ago 2 – 0.3 days 0
Tue 29 Sep, 16:24 UTC14d ago 2 held half 2.4 days 0
Mon 28 Sep, 06:51 UTC15d ago 2 – 1.4 days 1
Sat 26 Sep, 09:32 UTC17d ago 2 – 1.9 days 0
Fri 25 Sep, 15:51 UTC18d ago 2 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on SCPVE - TEST - RICK?

Currently, SCPVE - TEST - RICK is offline; the last sighting was 14 hours ago. Over seven days it averaged 1, and the highest point was 3. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 2 players.

How is SCPVE - TEST - RICK ranked?

On seven-day player hours, SCPVE - TEST - RICK ranks #5,756 overall, in the top 26% of ranked servers and #375 across Asia.

Server tags and lists

Where does SCPVE - TEST - RICK show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find SCPVE - TEST - RICK: Top modded Rust servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How should you read the tags on SCPVE - TEST - RICK?

The game's server browser reads the tags that SCPVE - TEST - RICK publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^s (Softcore): An easier mode from Facepunch where death leaves you with part of your inventory; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Who manages SCPVE - TEST - RICK?

The hostname SCPVE - TEST - RICK is under rustpve.top — shared with 1 other server we track — so one operator likely runs both.

Rules, settings, and map

What map is used on SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a procedural map of size 4,500 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. The name of the map is 亚特兰大 : 行尸走肉.

What settings and rules does SCPVE - TEST - RICK use?

No gather rate is given in the name SCPVE - TEST - RICK. The group limit is the game's default of 8 players. It runs softcore, Facepunch's softer mode: you retain some loot. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

Server details

What is the Rust version on SCPVE - TEST - RICK?

Rust network protocol 2634 and build 166652 is what SCPVE - TEST - RICK runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Is SCPVE - TEST - RICK lag-free?

Its average server fps over the last 48 hours was 78, with a low of 43. The maximum entities it carried was 148,675, covering buildings, deployables and the rest. Memory usage peaked at 4,151 MB. Players feel lag when fps drops and entities increase.

What is the server location for SCPVE - TEST - RICK?

Its EA tag is how SCPVE - TEST - RICK lists itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 117.90.232.29:28015.

How reliable is SCPVE - TEST - RICK?

Currently offline is SCPVE - TEST - RICK, last seen 14 hours ago. Going by its reported uptime, it restarted about 2 hours ago. Across the last 7 full days, it was online for 47 of 168 hours, or 28%. It was first observed by Top Rust Servers on 17 September 2026.

Wipe schedule

What can you expect on wipe day on SCPVE - TEST - RICK?

Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 10 hours after it began. Half the peak was held until the next wipe in 100% of recent wipes.

On what schedule does SCPVE - TEST - RICK wipe?

With the force wipe, SCPVE - TEST - RICK resets once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 11 days 13 hours ago. Its tags indicate wipes happen each month.

How to join

How can I connect to SCPVE - TEST - RICK?

Use the console: open Rust, press F1, and type client.connect 117.90.232.29:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://rustimg.rustpve.top/QUN/QQ.png.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Wipe schedule

^m
Monthly A wipe happens every month, alongside Facepunch's force wipe.

Difficulty

^s
Softcore An easier mode from Facepunch where death leaves you with part of your inventory.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

EA
East Asia The server browser lists it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.