RS-15966Modded server
ServerHub Test
Offline 118.114.92.60:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on ServerHub Test?
ServerHub Test is offline at this moment; the last signal was 8 days 23 hours ago.
Where does ServerHub Test sit in the rankings?
Ranked #15,966 on seven-day player hours, ServerHub Test is in the top 71% of all ranked servers.
Tags, lists, and filters
Where does ServerHub Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count ServerHub Test among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on ServerHub Test?
The game's server browser reads the tags that ServerHub Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on ServerHub Test?
ServerHub Test uses a procedural map, which the game generates.
Which settings and rules apply on ServerHub Test?
No gather rate is given in the name ServerHub Test. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on ServerHub Test?
Rust network protocol 2634 and build 166652 is what ServerHub Test runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can ServerHub Test be found?
There is no region published by ServerHub Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 118.114.92.60:28015.
How reliable is ServerHub Test?
ServerHub Test is offline now; the last time it was seen was 8 days 23 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 4 October 2026.
Wipe details
When does ServerHub Test wipe?
Not enough wipe data exists yet to identify the rhythm of ServerHub Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 23 hours ago.
Connection
How can I connect to ServerHub Test?
Use the console: open Rust, press F1, and type client.connect 118.114.92.60:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.