RS-15986Modded server
Reid REC
Offline 118.148.166.163:28025 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Reid REC?
Currently, Reid REC is offline; the last sighting was 9 days 10 hours ago.
What is the ranking of Reid REC?
Ranked #15,986 on seven-day player hours, Reid REC is in the top 71% of all ranked servers.
Tags and filters
Where does Reid REC appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Reid REC: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Reid REC?
gmvanilla (Game mode): Vanilla survival mode; mp2 (Max players): It has 2 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins are the tags Reid REC publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on Reid REC?
A procedural map, created by the game, is in use on Reid REC.
Which settings and rules apply on Reid REC?
You will not find a gather rate in the name Reid REC. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. The server runs with VAC on.
Server info
What Rust version is Reid REC on?
On Windows, Reid REC operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
What is the server location for Reid REC?
There is no region published by Reid REC. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 118.148.166.163:28025.
How reliable is Reid REC?
Reid REC is offline now; the last time it was seen was 9 days 10 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
How often does Reid REC wipe?
The record holds too few wipes to determine Reid REC's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 11 hours ago.
Joining the server
What is the process to join Reid REC?
To connect manually, open the console with F1 and type client.connect 118.148.166.163:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.