RS-5796Modded server
Pinny Test
Offline 118.160.77.98:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Pinny Test?
Pinny Test is offline at this moment; the last signal was 3 days 8 hours ago. Its seven-day average is 3 players, with a peak of 4.
How is Pinny Test ranked?
On player hours across seven days, Pinny Test is #5,796, inside the top 26% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Pinny Test?
These Top Rust Servers lists count Pinny Test among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on Pinny Test?
The game's server browser reads the tags that Pinny Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Running game build 166652; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What is the map on Pinny Test?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does Pinny Test use?
The name Pinny Test does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What version is Pinny Test running?
On Windows, Pinny Test operates Rust network protocol 2634 and build 166652. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Pinny Test be found?
No region is published by Pinny Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 118.160.77.98:28015.
What is the uptime of Pinny Test?
The server Pinny Test is down at the moment, with its last appearance 3 days 8 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. It was first observed by Top Rust Servers on 11 October 2026.
Wipe details
When does Pinny Test wipe?
The record holds too few wipes to determine Pinny Test's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 10 days 19 hours ago.
Connection
How can I connect to Pinny Test?
To connect manually, open the console with F1 and type client.connect 118.160.77.98:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.