RS-13438Modded server
Pinny Test
Offline 118.160.81.127:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Pinny Test?
Currently, Pinny Test is offline; the last sighting was 8 days ago.
Where does Pinny Test sit in the rankings?
The last seven days of player hours place Pinny Test at #13,438, in the top 60% of ranked servers.
Server tags and lists
Where does Pinny Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Pinny Test: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Pinny Test?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Pinny Test publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What is the map on Pinny Test?
A procedural map of size 5,000 with seed 2128749943, created by the game, is in use on Pinny Test. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does Pinny Test use?
No gather rate is given in the name Pinny Test. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.
Server info
What version is Pinny Test running?
On Windows, Pinny Test operates Rust network protocol 2634 and build 166652. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Pinny Test?
There is no region published by Pinny Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 118.160.81.127:28015 is its address.
Is Pinny Test currently online?
Pinny Test is offline now; the last time it was seen was 8 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
On what schedule does Pinny Test wipe?
Not enough wipe data exists yet to identify the rhythm of Pinny Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 13 hours ago.
Connection
What is the process to join Pinny Test?
Use the console: open Rust, press F1, and type client.connect 118.160.81.127:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.