RS-15922Modded server
[JP][PVE]UC-RUST-Server
Online 118.27.225.39:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is [JP][PVE]UC-RUST-Server?
On 50 slots, [JP][PVE]UC-RUST-Server has 0 players at this moment. The average over the last seven days comes to 0 players.
How is [JP][PVE]UC-RUST-Server ranked?
Ranked #15,922 on seven-day player hours, [JP][PVE]UC-RUST-Server is in the top 72% of all ranked servers.
Tags and filters
Where does [JP][PVE]UC-RUST-Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [JP][PVE]UC-RUST-Server among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on [JP][PVE]UC-RUST-Server?
The game's server browser reads the tags that [JP][PVE]UC-RUST-Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on [JP][PVE]UC-RUST-Server?
The map on [JP][PVE]UC-RUST-Server is procedural, size 4,000, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What settings and rules does [JP][PVE]UC-RUST-Server use?
You will not find a gather rate in the name [JP][PVE]UC-RUST-Server. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is [JP][PVE]UC-RUST-Server on?
On Linux, [JP][PVE]UC-RUST-Server operates Rust network protocol 2633 and build 162929. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on [JP][PVE]UC-RUST-Server?
The last 48 hours saw it average 58 server fps, never going under 55. At its peak, it held 105,931 entities: everything from buildings to deployables and more. Its memory use reached 3,318 MB at most. A climbing entity count and low fps are the source of the lag players feel.
Where can [JP][PVE]UC-RUST-Server be found?
No region tag is published by [JP][PVE]UC-RUST-Server, but its name points to Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 118.27.225.39:28015 is its address.
How reliable is [JP][PVE]UC-RUST-Server?
The server [JP][PVE]UC-RUST-Server is currently online. The uptime it gives suggests a restart around 50 minutes ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe details
How often does [JP][PVE]UC-RUST-Server wipe?
Too few wipes are recorded for [JP][PVE]UC-RUST-Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 23 hours ago.
How to join
What are the steps to join [JP][PVE]UC-RUST-Server?
To connect, start Rust, hit F1, and enter client.connect 118.27.225.39:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.