RS-15956Modded server
probe
Offline 119.101.116.140:28017 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on probe?
probe is offline at this moment; the last signal was 7 days 22 hours ago.
Where does probe sit in the rankings?
On player hours across seven days, probe is #15,956, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does probe show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count probe among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on probe?
The game's server browser reads the tags that probe publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on probe?
probe uses a procedural map, which the game generates.
What does probe run for rules and settings?
The name probe does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is probe running?
On Windows, probe operates Rust network protocol 2634 and build 166652. The protocol must match for you to join; Steam will update your game.
Where can probe be found?
A region is not published by probe. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 119.101.116.140:28017.
Is probe currently online?
probe is offline now; the last time it was seen was 7 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
How often does probe wipe?
Not enough wipe data exists yet to identify the rhythm of probe. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 22 hours ago.
Connection
What are the steps to join probe?
Use the console: open Rust, press F1, and type client.connect 119.101.116.140:28017. Or simply click Launch Rust here; it opens the game through Steam and connects you.