RS-4215Modded server
[AU]Valhalla - Victoria
Online 119.17.141.60:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
Coming wipes
- T− 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTC FW12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on [AU]Valhalla - Victoria?
On 50 slots, [AU]Valhalla - Victoria has 0 players at this moment. Its seven-day average is 1 players, with a peak of 4. The busiest point in the last 48 hours was 13:00 UTC, when it averaged 2 players.
What is the ranking of [AU]Valhalla - Victoria?
The last seven days of player hours place [AU]Valhalla - Victoria at #4,215, in the top 19% of ranked servers.
Tags, lists, and filters
Where does [AU]Valhalla - Victoria show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count [AU]Valhalla - Victoria among their servers: Rust servers in Oceania and Top modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on [AU]Valhalla - Victoria?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166494 (Build): Running game build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags [AU]Valhalla - Victoria publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on [AU]Valhalla - Victoria?
A procedural map of size 5,000 with seed 773016, created by the game, is in use on [AU]Valhalla - Victoria. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does [AU]Valhalla - Victoria use?
You will not find a gather rate in the name [AU]Valhalla - Victoria. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What is the Rust version on [AU]Valhalla - Victoria?
[AU]Valhalla - Victoria uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the performance like on [AU]Valhalla - Victoria?
The last 48 hours saw it average 73 server fps, never going under 56. At its peak, it held 146,244 entities: everything from buildings to deployables and more. Memory usage peaked at 7,315 MB. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for [AU]Valhalla - Victoria?
No region tag is published by [AU]Valhalla - Victoria, but its name points to Oceania. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 119.17.141.60:28015.
What is the uptime of [AU]Valhalla - Victoria?
Right now, [AU]Valhalla - Victoria is up and running. Going by its reported uptime, it restarted about 17 minutes ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe cycle
What happens on wipe day on [AU]Valhalla - Victoria?
Across recent wipes, the busiest times averaged 4 players. The peak of the latest wipe came 5 hours after it began.
When does [AU]Valhalla - Victoria wipe?
The only wipe [AU]Valhalla - Victoria sees is the monthly force wipe. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. Its world was last replaced 12 days 10 hours ago.
How to join
What are the steps to join [AU]Valhalla - Victoria?
To connect manually, open the console with F1 and type client.connect 119.17.141.60:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.