RS-15498Modded server
ksl
Offline 119.197.155.190:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on ksl?
Currently, ksl is offline; the last sighting was 24 days 13 hours ago.
How is ksl ranked?
On player hours across seven days, ksl is #15,498, inside the top 68% of all ranked servers.
Tags, lists, and filters
Where does ksl appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include ksl: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on ksl?
Published by ksl for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): There are 3 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on ksl?
A procedural map of size 4,000 with seed 185905422, created by the game, is in use on ksl. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on ksl?
The name ksl does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What Rust version is ksl on?
ksl uses Rust network protocol 2633 and build 164530 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for ksl?
No region is published by ksl. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 119.197.155.190:28015.
How reliable is ksl?
ksl is offline now; the last time it was seen was 24 days 13 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 18 September 2026.
Wipe cycle
When does ksl wipe?
Not enough wipe data exists yet to identify the rhythm of ksl. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 26 days 17 hours ago.
Connection
How can I connect to ksl?
To connect manually, open the console with F1 and type client.connect 119.197.155.190:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.