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Live Servers11,723 Players75,588 Populated4,024 Fresh wipes · 3h170 Scanevery 5 min

RS-14837Modded server

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 10m ago

moddedoxide
Connect
Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#14,837
top 66%
Last wipe
12d ago
no schedule published
Next wipe
T− 22d 22h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75114:0015:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

025507510014:0015:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 22h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. T− 22d 22hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on MY TEST SERVER | Default?

On 3 slots, MY TEST SERVER | Default has 0 players at this moment. A seven-day average of 0 players was reached, peaking at 1. At 14:00 UTC it was busiest in the last 48 hours, averaging 1 players.

What is the ranking of MY TEST SERVER | Default?

The last seven days of player hours place MY TEST SERVER | Default at #14,837, in the top 66% of ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry MY TEST SERVER | Default?

These Top Rust Servers lists include MY TEST SERVER | Default: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on MY TEST SERVER | Default?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp3 (Max players): Player slots: 3; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags MY TEST SERVER | Default publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on MY TEST SERVER | Default?

The map on MY TEST SERVER | Default is procedural, size 4,500, seed 21, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

Which settings and rules apply on MY TEST SERVER | Default?

No gather rate is given in the name MY TEST SERVER | Default. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

Server details

What version is MY TEST SERVER | Default running?

Rust network protocol 2634 and build 167781 is what MY TEST SERVER | Default runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does MY TEST SERVER | Default perform?

Its average server fps over the last 48 hours was 83, with a low of 69. The maximum entities it carried was 112,706, covering buildings, deployables and the rest. Memory usage peaked at 3,058 MB. Players feel lag when fps drops and entities increase.

What is the server location for MY TEST SERVER | Default?

No region is published by MY TEST SERVER | Default. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 120.220.76.192:13231.

How reliable is MY TEST SERVER | Default?

MY TEST SERVER | Default is online at the moment. Going by its reported uptime, it restarted about 4 hours ago. Across the last 7 full days, it was online for 55 of 168 hours, or 33%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on MY TEST SERVER | Default?

Recent wipes saw an average peak of 1 players at their busiest. 2 hours after the latest wipe, the crowd hit its peak.

When does MY TEST SERVER | Default wipe?

The only wipe MY TEST SERVER | Default sees is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. Its world was last replaced 12 days 2 hours ago.

Connection

What is the process to join MY TEST SERVER | Default?

To connect, start Rust, hit F1, and enter client.connect 120.220.76.192:13231. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp3
Max players Player slots: 3.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.