RS-9274Modded server
FWQ2 Development 6000
Offline 120.82.32.213:28025 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is FWQ2 Development 6000?
FWQ2 Development 6000 is offline at this moment; the last signal was 3 days 22 hours ago. Over seven days it averaged 1, and the highest point was 1.
What is the ranking of FWQ2 Development 6000?
Ranked #9,274 on seven-day player hours, FWQ2 Development 6000 is in the top 42% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry FWQ2 Development 6000?
On these Top Rust Servers lists you will find FWQ2 Development 6000: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on FWQ2 Development 6000?
Published by FWQ2 Development 6000 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on FWQ2 Development 6000?
A procedural map, created by the game, is in use on FWQ2 Development 6000.
Which settings and rules apply on FWQ2 Development 6000?
No gather rate is given in the name FWQ2 Development 6000. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on FWQ2 Development 6000?
FWQ2 Development 6000 uses Rust network protocol 2634 and build 166586 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of FWQ2 Development 6000?
There is no region published by FWQ2 Development 6000. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 120.82.32.213:28025 is its address.
Is FWQ2 Development 6000 currently online?
FWQ2 Development 6000 is offline now; the last time it was seen was 3 days 22 hours ago. It spent 0 of the last 72 hours online across 3 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe details
How often does FWQ2 Development 6000 wipe?
The record holds too few wipes to determine FWQ2 Development 6000's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 9 days ago.
How to join
What are the steps to join FWQ2 Development 6000?
To connect manually, open the console with F1 and type client.connect 120.82.32.213:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.