Top Rust ServersObservatory · live
Live Servers11,487 Players48,537 Populated3,409 Fresh wipes · 3h122 Scanevery 5 min

RS-6759Modded server

TEST

Online 121.80.41.68:28015 checked 10m ago

moddedoxidepve
Connect
Players now
0/ 3
0% full
7-day average
0
peak 1
Rank
#6,759
top 31%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k17 Oct18 Oct19 Oct20 Oct21 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:32 UTC3d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on TEST?

TEST is showing 0 players on 3 slots right now. Its seven-day average is 0 players, with a peak of 1.

What is the ranking of TEST?

The last seven days of player hours place TEST at #6,759, in the top 31% of ranked servers.

Tags and filters

Where does TEST show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find TEST: Top modded Rust servers, Best Rust aim training servers, Best Rust build servers and Top Rust PvE servers. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Combat training ^d, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on TEST?

The game's server browser reads the tags that TEST publishes: gmvanilla (Game mode): The mode is vanilla survival; mp3 (Max players): Player slots: 3; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^d (Combat training): Loot is supplied for aim and PvP training; ^k (Build server): Build and test base designs; ^p (PvE): In this PvE server, the world provides the danger, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on TEST?

A procedural map of size 4,500 with seed 823183683, created by the game, is in use on TEST. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does TEST run for rules and settings?

The name TEST does not state a gather rate. Up to 8 players per group, as the game defaults. You play combat training, loot is provided for aim and PvP practice. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC anti-cheat is active.

Server details

What version is TEST running?

On Linux, TEST operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

How well does TEST perform?

Over the last two days, it ran at an average of 60 server fps, minimum 60. The maximum entities it carried was 133,604, covering buildings, deployables and the rest. Memory usage peaked at 5,367 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for TEST?

There is no region published by TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 121.80.41.68:28015.

What is the uptime of TEST?

TEST is online at the moment. Based on the uptime it reports, the last restart was roughly 2 days 22 hours ago. It spent 72 of the last 72 hours online across 3 days, giving 100% uptime. The first time Top Rust Servers saw it was on 17 October 2026.

Wipe details

What happens on wipe day on TEST?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does TEST wipe?

Not enough wipe data exists yet to identify the rhythm of TEST. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 3 days ago.

Joining the server

How can I connect to TEST?

To connect manually, open the console with F1 and type client.connect 121.80.41.68:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,^d,^k,^p,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp3
Max players Player slots: 3.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Gameplay

^d
Combat training Loot is supplied for aim and PvP training.
^k
Build server Build and test base designs.
^p
PvE In this PvE server, the world provides the danger, not other players.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.