RS-15078Modded server
Huffy Testing
Offline 121.98.71.16:28025 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Huffy Testing?
Huffy Testing is offline at this moment; the last signal was 29 days 12 hours ago.
How is Huffy Testing ranked?
On player hours across seven days, Huffy Testing is #15,078, inside the top – of all ranked servers.
Server tags and lists
Where does Huffy Testing appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Huffy Testing: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Huffy Testing?
The game's server browser reads the tags that Huffy Testing publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What map is used on Huffy Testing?
Huffy Testing uses a procedural map, which the game generates.
What settings and rules does Huffy Testing use?
You will not find a gather rate in the name Huffy Testing. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. The server runs with VAC on.
Server details
What Rust version is Huffy Testing on?
On Windows, Huffy Testing operates Rust network protocol 2633 and build 163794. Your game needs the same protocol to connect; Steam takes care of updating it.
Where can Huffy Testing be found?
No region is published by Huffy Testing. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 121.98.71.16:28025.
What is the uptime of Huffy Testing?
The server Huffy Testing is down at the moment, with its last appearance 29 days 12 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 14 September 2026.
Wipe details
When does Huffy Testing wipe?
Not enough wipe data exists yet to identify the rhythm of Huffy Testing. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 29 days 17 hours ago.
Connection
What is the process to join Huffy Testing?
To connect manually, open the console with F1 and type client.connect 121.98.71.16:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly.