RS-15420Modded server
Harry LAN PvE
Offline 122.161.242.8:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Harry LAN PvE?
Currently, Harry LAN PvE is offline; the last sighting was 28 days 18 hours ago.
Where does Harry LAN PvE sit in the rankings?
On player hours across seven days, Harry LAN PvE is #15,420, inside the top – of all ranked servers.
Server tags and lists
Where does Harry LAN PvE show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Harry LAN PvE: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on Harry LAN PvE?
The game's server browser reads the tags that Harry LAN PvE publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Harry LAN PvE?
A procedural map, created by the game, is in use on Harry LAN PvE.
Which settings and rules apply on Harry LAN PvE?
You will not find a gather rate in the name Harry LAN PvE. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is Harry LAN PvE on?
Rust network protocol 2633 and build 163794 is what Harry LAN PvE runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for Harry LAN PvE?
There is no region published by Harry LAN PvE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 122.161.242.8:28015.
What is the uptime of Harry LAN PvE?
Currently offline is Harry LAN PvE, last seen 28 days 18 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 15 September 2026.
Wipe cycle
On what schedule does Harry LAN PvE wipe?
The record holds too few wipes to determine Harry LAN PvE's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 days 23 hours ago.
Joining the server
What is the process to join Harry LAN PvE?
To connect, start Rust, hit F1, and enter client.connect 122.161.242.8:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.