RS-15919Modded server
IRCP - Test Server
Online 122.199.5.68:28050 checked 7m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on IRCP - Test Server?
IRCP - Test Server is showing 0 players on 10 slots right now. Over the past seven days, the average player count was 0.
Where does IRCP - Test Server sit in the rankings?
On player hours across seven days, IRCP - Test Server is #15,919, inside the top 72% of all ranked servers.
Server tags and lists
Where does IRCP - Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find IRCP - Test Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on IRCP - Test Server?
The game's server browser reads the tags that IRCP - Test Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Running game build 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on IRCP - Test Server?
IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on IRCP - Test Server?
The name IRCP - Test Server does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on IRCP - Test Server?
On Windows, IRCP - Test Server operates Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.
How well does IRCP - Test Server perform?
Its average server fps over the last 48 hours was 47, with a low of 37. At its peak, it held 17,612 entities: everything from buildings to deployables and more. Its memory use reached 2,775 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for IRCP - Test Server?
A region is not published by IRCP - Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 122.199.5.68:28050.
What is the uptime of IRCP - Test Server?
Right now, IRCP - Test Server is up and running. The uptime it gives suggests a restart around 20 days 12 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
When does IRCP - Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of IRCP - Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 37 days 7 hours ago.
Connection
How can I connect to IRCP - Test Server?
Use the console: open Rust, press F1, and type client.connect 122.199.5.68:28050. Or simply click Launch Rust here; it opens the game through Steam and connects you.