RS-7850Modded server
DBZ World
Offline 122.59.37.218:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on DBZ World?
DBZ World is offline at this moment; the last signal was 5 hours ago. Its seven-day average is 0 players, with a peak of 4. At 09:00 UTC it was busiest in the last 48 hours, averaging 3 players.
What is the ranking of DBZ World?
Ranked #7,850 on seven-day player hours, DBZ World is in the top 35% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry DBZ World?
On these Top Rust Servers lists you will find DBZ World: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on DBZ World?
gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game are the tags DBZ World publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on DBZ World?
A procedural map of size 6,000 with seed 840, created by the game, is in use on DBZ World. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does DBZ World run for rules and settings?
The name DBZ World does not state a gather rate. The group limit is the game's default of 8 players. You play survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
Server info
What Rust version is DBZ World on?
Rust network protocol 2634 and build 167398 is what DBZ World runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the performance like on DBZ World?
The last 48 hours saw it average 73 server fps, never going under 67. The maximum entities it carried was 328,985, covering buildings, deployables and the rest. At its highest, it consumed 3,926 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for DBZ World?
No region is published by DBZ World. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 122.59.37.218:28015 is its address.
How reliable is DBZ World?
The server DBZ World is down at the moment, with its last appearance 5 hours ago. Based on the uptime it reports, the last restart was roughly 1 hours ago. Across the last 4 full days, it was online for 33 of 96 hours, or 34%. It was first observed by Top Rust Servers on 9 October 2026.
Wipe schedule
How often does DBZ World wipe?
Too few wipes are recorded for DBZ World to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 4 days 16 hours ago.
Connection
How can I connect to DBZ World?
Use the console: open Rust, press F1, and type client.connect 122.59.37.218:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.