RS-15912Modded server
NDA_DEV
Offline 123.51.31.246:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is NDA_DEV?
Currently, NDA_DEV is offline; the last sighting was 5 days 14 hours ago. Over the past seven days, the average player count was 0.
How is NDA_DEV ranked?
The last seven days of player hours place NDA_DEV at #15,912, in the top 72% of ranked servers.
Server tags and lists
Where does NDA_DEV appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count NDA_DEV among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on NDA_DEV?
The game's server browser reads the tags that NDA_DEV publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on NDA_DEV?
A procedural map, created by the game, is in use on NDA_DEV.
What settings and rules does NDA_DEV use?
You will not find a gather rate in the name NDA_DEV. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. The server runs with VAC on.
About the server
What is the Rust version on NDA_DEV?
NDA_DEV uses Rust network protocol 2634 and build 167231 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can NDA_DEV be found?
A region is not published by NDA_DEV. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 123.51.31.246:28015.
How reliable is NDA_DEV?
Currently offline is NDA_DEV, last seen 5 days 14 hours ago. It spent 6 of the last 168 hours online across 7 days, giving 4% uptime. Its first appearance in Top Rust Servers was on 2 October 2026.
Wipe details
When does NDA_DEV wipe?
Too few wipes are recorded for NDA_DEV to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 17 hours ago.
Connection
What is the process to join NDA_DEV?
Use the console: open Rust, press F1, and type client.connect 123.51.31.246:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.