RS-16909Modded server
DELTATESTSERVER
Offline 126.187.53.53:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on DELTATESTSERVER?
DELTATESTSERVER is offline at this moment; the last signal was 15 days 3 hours ago.
How is DELTATESTSERVER ranked?
On player hours across seven days, DELTATESTSERVER is #16,909, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does DELTATESTSERVER show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include DELTATESTSERVER: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on DELTATESTSERVER?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): Running game build 163493; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags DELTATESTSERVER publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on DELTATESTSERVER?
DELTATESTSERVER runs a procedural map of size 3,000 with seed 19686, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on DELTATESTSERVER?
You will not find a gather rate in the name DELTATESTSERVER. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
Server info
What Rust version is DELTATESTSERVER on?
On Windows, DELTATESTSERVER operates Rust network protocol 2633 and build 163493. The protocol must match for you to join; Steam will update your game.
What is the server location for DELTATESTSERVER?
There is no region published by DELTATESTSERVER. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 126.187.53.53:28015.
Is DELTATESTSERVER currently online?
The server DELTATESTSERVER is down at the moment, with its last appearance 15 days 3 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe details
When does DELTATESTSERVER wipe?
The record holds too few wipes to determine DELTATESTSERVER's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 34 days 21 hours ago.
Joining the server
What is the process to join DELTATESTSERVER?
Use the console: open Rust, press F1, and type client.connect 126.187.53.53:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.