RS-15912Modded server
DuckGang
Online 128.0.114.99:10600 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on DuckGang?
On 50 slots, DuckGang has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of DuckGang?
The last seven days of player hours place DuckGang at #15,912, in the top 72% of ranked servers.
Tags and filters
Where does DuckGang appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find DuckGang: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on DuckGang?
Published by DuckGang for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It has 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on DuckGang?
The map on DuckGang is procedural, size 2,000, seed 6738, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does DuckGang run for rules and settings?
The name DuckGang does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What version is DuckGang running?
Rust network protocol 2634 and build 167058 is what DuckGang runs, on Windows. The protocol must match for you to join; Steam will update your game.
How well does DuckGang perform?
Over the last two days, it ran at an average of 10 server fps, minimum 3. At its peak, it held 15,119 entities: everything from buildings to deployables and more. Memory usage peaked at 1,088 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can DuckGang be found?
There is no region published by DuckGang. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 128.0.114.99:10600.
Is DuckGang currently online?
DuckGang is online at the moment. The uptime it gives suggests a restart around 18 hours ago. It spent 144 of the last 144 hours online across 6 days, giving 100% uptime. The first time Top Rust Servers saw it was on 7 October 2026.
Wipe details
On what schedule does DuckGang wipe?
Not enough wipe data exists yet to identify the rhythm of DuckGang. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 13 days 4 hours ago.
Connection
How can I connect to DuckGang?
Use the console: open Rust, press F1, and type client.connect 128.0.114.99:10600. Or simply click Launch Rust here; it opens the game through Steam and connects you.
