Top Rust ServersObservatory · live
Live Servers11,666 Players65,632 Populated3,821 Fresh wipes · 3h169 Scanevery 5 min

RS-13264Modded server

LocalServer

Offline 128.127.181.27:28015 checked 29d ago

moddedoxide
Connect
Players now
1/ 1
100% full
7-day average
0
peak –
Rank
#13,264
no region published
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is LocalServer?

Currently, LocalServer is offline; the last sighting was 29 days 5 hours ago.

Where does LocalServer sit in the rankings?

On player hours across seven days, LocalServer is #13,264, inside the top – of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry LocalServer?

On these Top Rust Servers lists you will find LocalServer: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on LocalServer?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags LocalServer publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What map is used on LocalServer?

A procedural map, created by the game, is in use on LocalServer.

What does LocalServer run for rules and settings?

You will not find a gather rate in the name LocalServer. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is LocalServer on?

Rust network protocol 2633 and build 163794 is what LocalServer runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the location of LocalServer?

There is no region published by LocalServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 128.127.181.27:28015.

What is the uptime of LocalServer?

LocalServer is offline now; the last time it was seen was 29 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 15 September 2026.

Wipe schedule

How often does LocalServer wipe?

Too few wipes are recorded for LocalServer to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 31 days 12 hours ago.

Connection

What are the steps to join LocalServer?

To connect manually, open the console with F1 and type client.connect 128.127.181.27:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp1
Max players Player slots: 1.
ts8
Group limit At most 8 per team, as standard in the game.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.