RS-15885Modded server
Test server
Offline 129.101.124.193:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Test server?
Test server is offline at this moment; the last signal was 2 days 10 hours ago. The average over the last seven days comes to 0 players.
What is the ranking of Test server?
On player hours across seven days, Test server is #15,885, inside the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Test server?
These Top Rust Servers lists count Test server among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded.
What is the meaning of the tags on Test server?
Published by Test server for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp120 (Max players): Player slots: 120; v2345 (Protocol): To join, your game must be on protocol 2345; ptrak (Networking): The network layer is RakNet, which is standard for Rust; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): This server is marked Modded, meaning plugins or settings alter the game; hcee54154 (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on Test server?
Test server uses a procedural map, which the game generates.
Which settings and rules apply on Test server?
No gather rate is given in the name Test server. A group limit is not made public. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. VAC, Valve's anti-cheat, is disabled.
Server details
What is the Rust version on Test server?
Rust network protocol 2345 is what Test server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Test server be found?
There is no region published by Test server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 129.101.124.193:28015.
Is Test server currently online?
The server Test server is down at the moment, with its last appearance 2 days 10 hours ago. It spent 0 of the last 48 hours online across 2 days, giving 0% uptime. It was first observed by Top Rust Servers on 12 October 2026.
Wipe cycle
When does Test server wipe?
The record holds too few wipes to determine Test server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 193 days 17 hours ago.
Connection
What is the process to join Test server?
Use the console: open Rust, press F1, and type client.connect 129.101.124.193:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.