RS-15909Modded server
EPIC PvE Local Production Validation
Offline 129.228.26.174:28115 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:22 UTC12d ago | 0 | – | running | 0 |
| Wed 30 Sep, 17:22 UTC13d ago | 0 | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on EPIC PvE Local Production Validation?
Currently, EPIC PvE Local Production Validation is offline; the last sighting was 17 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of EPIC PvE Local Production Validation?
The last seven days of player hours place EPIC PvE Local Production Validation at #15,909, in the top 72% of ranked servers.
Tags, lists, and filters
Where does EPIC PvE Local Production Validation show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find EPIC PvE Local Production Validation: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on EPIC PvE Local Production Validation?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins are the tags EPIC PvE Local Production Validation publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What settings and rules does EPIC PvE Local Production Validation use?
No gather rate is given in the name EPIC PvE Local Production Validation. Up to 8 players per group, as the game defaults. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on EPIC PvE Local Production Validation?
Rust network protocol 2634 and build 167781 is what EPIC PvE Local Production Validation runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can EPIC PvE Local Production Validation be found?
A region is not published by EPIC PvE Local Production Validation. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 129.228.26.174:28115.
What is the uptime of EPIC PvE Local Production Validation?
The server EPIC PvE Local Production Validation is down at the moment, with its last appearance 17 hours ago. It spent 80 of the last 168 hours online across 7 days, giving 48% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
What can you expect on wipe day on EPIC PvE Local Production Validation?
Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does EPIC PvE Local Production Validation wipe?
Not enough wipe data exists yet to identify the rhythm of EPIC PvE Local Production Validation. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 14 hours ago.
Connection
What are the steps to join EPIC PvE Local Production Validation?
To connect manually, open the console with F1 and type client.connect 129.228.26.174:28115. Or click Launch Rust on this page to open Rust through Steam and connect directly.