RS-15919Modded server
EPIC PvE Local Staging Validation
Offline 129.228.26.174:29115 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:21 UTC13d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on EPIC PvE Local Staging Validation?
EPIC PvE Local Staging Validation is offline at this moment; the last signal was 6 days 1 hours ago. Over the past seven days, the average player count was 0.
What is the ranking of EPIC PvE Local Staging Validation?
The last seven days of player hours place EPIC PvE Local Staging Validation at #15,919, in the top 72% of ranked servers.
Tags and filters
Where does EPIC PvE Local Staging Validation show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count EPIC PvE Local Staging Validation among their servers: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on EPIC PvE Local Staging Validation?
The game's server browser reads the tags that EPIC PvE Local Staging Validation publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): Running game build 166655; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Plugin framework: Carbon. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
What does EPIC PvE Local Staging Validation run for rules and settings?
The name EPIC PvE Local Staging Validation does not state a gather rate. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.
About the server
What Rust version is EPIC PvE Local Staging Validation on?
Rust network protocol 2634 and build 166655 is what EPIC PvE Local Staging Validation runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can EPIC PvE Local Staging Validation be found?
There is no region published by EPIC PvE Local Staging Validation. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 129.228.26.174:29115 is its address.
How reliable is EPIC PvE Local Staging Validation?
The server EPIC PvE Local Staging Validation is down at the moment, with its last appearance 6 days 1 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
What happens on wipe day on EPIC PvE Local Staging Validation?
The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 4 hours after it began.
On what schedule does EPIC PvE Local Staging Validation wipe?
The record holds too few wipes to determine EPIC PvE Local Staging Validation's pattern. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 14 hours ago.
Connection
What is the process to join EPIC PvE Local Staging Validation?
To connect, start Rust, hit F1, and enter client.connect 129.228.26.174:29115. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.