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Live Servers11,729 Players78,898 Populated4,079 Fresh wipes · 3h192 Scanevery 5 min

RS-3795Modded server

Curfew | South Africa 10x PVP/PVE

Online 129.232.216.154:28015 checked 9m ago

10x biweekly wipes moddedoxide
Connect
Players now
0/ 40
0% full
7-day average
1
peak 4
Rank
#3,795
top 17%
Last wipe
13d ago
biweekly schedule
Next wipe
T− 22h
Thu 15 Oct, 17:59 UTC
Light curve

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 22h. Its biweekly schedule tag · low confidence

usual gap12 daysbetween real wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 22hThu 15 Oct, 17:59 UTC
  2. T− 14d 22hThu 29 Oct, 17:59 UTC
  3. T− 21d 23hThu 5 Nov, 19:00 UTCFW
  4. T− 28d 22hThu 12 Nov, 17:59 UTC
  5. T− 42d 22hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTC FW13d ago 3 – running 1
Sat 19 Sep, 18:33 UTC25d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Curfew | South Africa 10x PVP/PVE?

On 40 slots, Curfew | South Africa 10x PVP/PVE has 0 players at this moment. A seven-day average of 1 players was reached, peaking at 4. The busiest point in the last 48 hours was 08:00 UTC, when it averaged 3 players.

How is Curfew | South Africa 10x PVP/PVE ranked?

On player hours across seven days, Curfew | South Africa 10x PVP/PVE is #3,795, inside the top 17% of all ranked servers.

Server tags and lists

Where does Curfew | South Africa 10x PVP/PVE appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Curfew | South Africa 10x PVP/PVE: Best 10x Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

How should you read the tags on Curfew | South Africa 10x PVP/PVE?

gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Player slots: 40; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Game build: 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags Curfew | South Africa 10x PVP/PVE publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Curfew | South Africa 10x PVP/PVE?

A procedural map of size 3,500 with seed 1, created by the game, is in use on Curfew | South Africa 10x PVP/PVE. You can look at the map on RustMaps from this page, because size and seed determine the map.

What does Curfew | South Africa 10x PVP/PVE run for rules and settings?

Gather rates on Curfew | South Africa 10x PVP/PVE are 10x, according to its own title. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

About the server

What Rust version is Curfew | South Africa 10x PVP/PVE on?

On Linux, Curfew | South Africa 10x PVP/PVE operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

Is Curfew | South Africa 10x PVP/PVE lag-free?

The last 48 hours saw it average 89 server fps, never going under 56. At its peak, it held 76,402 entities: everything from buildings to deployables and more. Its memory use reached 2,957 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Curfew | South Africa 10x PVP/PVE?

The name of Curfew | South Africa 10x PVP/PVE points to Africa, though no region tag is published. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 129.232.216.154:28015.

Is Curfew | South Africa 10x PVP/PVE currently online?

Right now, Curfew | South Africa 10x PVP/PVE is up and running. The uptime it gives suggests a restart around 15 hours ago. Across the last 7 full days, it was online for 161 of 168 hours, or 96%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What can you expect on wipe day on Curfew | South Africa 10x PVP/PVE?

Recent wipes saw an average peak of 3 players at their busiest. 13 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Curfew | South Africa 10x PVP/PVE wipe?

Its tag guides the prediction because the record holds too few wipes to confirm Curfew | South Africa 10x PVP/PVE's schedule. The upcoming wipe is set for Thursday 15 October at 17:59 UTC. The present world has been live since 13 days 1 hours ago. A fortnightly wipe schedule appears in its tags.

How to join

What is the process to join Curfew | South Africa 10x PVP/PVE?

To connect manually, open the console with F1 and type client.connect 129.232.216.154:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,^b,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp40
Max players Player slots: 40.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Game build: 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.