RS-15402Modded server
Zed_Skipper
Offline 13.49.77.87:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Zed_Skipper?
Currently, Zed_Skipper is offline; the last sighting was 24 days 6 hours ago.
What is the ranking of Zed_Skipper?
On player hours across seven days, Zed_Skipper is #15,402, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Zed_Skipper?
These Top Rust Servers lists include Zed_Skipper: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on Zed_Skipper?
The game's server browser reads the tags that Zed_Skipper publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs163407 (Build): The game build is 163407; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
Which map is running on Zed_Skipper?
Zed_Skipper uses a procedural map, which the game generates.
What does Zed_Skipper run for rules and settings?
The name Zed_Skipper does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Carbon plugins are in use. VAC anti-cheat is active.
Server details
What is the Rust version on Zed_Skipper?
Zed_Skipper uses Rust network protocol 2633 and build 163407 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
Where can Zed_Skipper be found?
A region is not published by Zed_Skipper. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 13.49.77.87:28015.
How reliable is Zed_Skipper?
Zed_Skipper is offline now; the last time it was seen was 24 days 6 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 19 September 2026.
Wipe details
On what schedule does Zed_Skipper wipe?
Too few wipes are recorded for Zed_Skipper to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 7 hours ago.
Connection
What are the steps to join Zed_Skipper?
To connect manually, open the console with F1 and type client.connect 13.49.77.87:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.