RS-···Modded server
My Local Rust Server
Offline 130.62.149.236:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is My Local Rust Server?
My Local Rust Server is offline at this moment; the last signal was 31 days 17 hours ago.
Tags, lists, and filters
Where does My Local Rust Server show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find My Local Rust Server: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on My Local Rust Server?
The game's server browser reads the tags that My Local Rust Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): There are 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on My Local Rust Server?
My Local Rust Server uses a procedural map, which the game generates.
What settings and rules does My Local Rust Server use?
You will not find a gather rate in the name My Local Rust Server. Up to 8 players per group, as the game defaults. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.
About the server
What Rust version is My Local Rust Server on?
Rust network protocol 2633 and build 163794 is what My Local Rust Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for My Local Rust Server?
There is no region published by My Local Rust Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 130.62.149.236:28015 is its address.
What is the uptime of My Local Rust Server?
My Local Rust Server is offline now; the last time it was seen was 31 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
When does My Local Rust Server wipe?
Not enough wipe data exists yet to identify the rhythm of My Local Rust Server. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 32 days 21 hours ago.
Connection
How can I connect to My Local Rust Server?
To connect manually, open the console with F1 and type client.connect 130.62.149.236:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.