Top Rust ServersObservatory · live
Live Servers11,628 Players56,435 Populated3,605 Fresh wipes · 3h142 Scanevery 5 min

RS-8461Modded server

MapTesting

Online 131.153.158.236:28125 checked 6m ago

moddedcarbon
Connect
Players now
0/ 90
0% full
7-day average
0
peak 3
Rank
#8,461
top 38%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 26 SepTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 22:56 UTC1d ago – – running 0
Sat 10 Oct, 01:02 UTC3d ago 3 – 1.9 days 0
Sat 26 Sep, 13:24 UTC17d ago 1 halved by day 1 13.5 days 0
Tue 15 Sep, 00:50 UTC28d ago 1 halved by day 1 11.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on MapTesting?

MapTesting is showing 0 players on 90 slots right now. A seven-day average of 0 players was reached, peaking at 3. At 23:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does MapTesting sit in the rankings?

Ranked #8,461 on seven-day player hours, MapTesting is in the top 38% of all ranked servers.

Tags and filters

Where does MapTesting appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count MapTesting among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on MapTesting?

Published by MapTesting for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp90 (Max players): Player slots: 90; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What settings and rules does MapTesting use?

You will not find a gather rate in the name MapTesting. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.

Server details

What version is MapTesting running?

Rust network protocol 2634 and build 167398 is what MapTesting runs, on Linux. The protocol must match for you to join; Steam will update your game.

Where can MapTesting be found?

There is no region published by MapTesting. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 131.153.158.236:28125.

Is MapTesting currently online?

The server MapTesting is currently online. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What happens on wipe day on MapTesting?

Across recent wipes, the busiest times averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.

On what schedule does MapTesting wipe?

There is no way to predict the next wipe on MapTesting, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 47 hours ago.

Connection

How can I connect to MapTesting?

To connect, start Rust, hit F1, and enter client.connect 131.153.158.236:28125. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp90,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,oxidation,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp90
Max players Player slots: 90.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon Carbon is the plugin framework in use.

Other

oxidation
Custom tag A custom tag, set by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.