RS-8461Modded server
MapTesting
Online 131.153.158.236:28125 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 22:56 UTC1d ago | – | – | running | 0 |
| Sat 10 Oct, 01:02 UTC3d ago | 3 | – | 1.9 days | 0 |
| Sat 26 Sep, 13:24 UTC17d ago | 1 | halved by day 1 | 13.5 days | 0 |
| Tue 15 Sep, 00:50 UTC28d ago | 1 | halved by day 1 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on MapTesting?
MapTesting is showing 0 players on 90 slots right now. A seven-day average of 0 players was reached, peaking at 3. At 23:00 UTC it was busiest in the last 48 hours, averaging 1 players.
Where does MapTesting sit in the rankings?
Ranked #8,461 on seven-day player hours, MapTesting is in the top 38% of all ranked servers.
Tags and filters
Where does MapTesting appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count MapTesting among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on MapTesting?
Published by MapTesting for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp90 (Max players): Player slots: 90; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): Carbon is the plugin framework in use; oxidation (Custom tag): A custom tag, set by the owner or a plugin, not by Facepunch. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
What settings and rules does MapTesting use?
You will not find a gather rate in the name MapTesting. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC anti-cheat is active.
Server details
What version is MapTesting running?
Rust network protocol 2634 and build 167398 is what MapTesting runs, on Linux. The protocol must match for you to join; Steam will update your game.
Where can MapTesting be found?
There is no region published by MapTesting. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 131.153.158.236:28125.
Is MapTesting currently online?
The server MapTesting is currently online. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What happens on wipe day on MapTesting?
Across recent wipes, the busiest times averaged 2 players. 22 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 1.
On what schedule does MapTesting wipe?
There is no way to predict the next wipe on MapTesting, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 47 hours ago.
Connection
How can I connect to MapTesting?
To connect, start Rust, hit F1, and enter client.connect 131.153.158.236:28125. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.