RS-15960Modded server
RustServer_305
Online 133.117.72.103:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on RustServer_305?
On 50 slots, RustServer_305 has 0 players at this moment. The average over the last seven days comes to 0 players.
How is RustServer_305 ranked?
On player hours across seven days, RustServer_305 is #15,960, inside the top 71% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry RustServer_305?
These Top Rust Servers lists include RustServer_305: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_305?
Published by RustServer_305 for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs162929 (Build): Running game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on RustServer_305?
A procedural map of size 3,500 with seed 12848, created by the game, is in use on RustServer_305. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What does RustServer_305 run for rules and settings?
You will not find a gather rate in the name RustServer_305. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. VAC anti-cheat is active.
About the server
What version is RustServer_305 running?
Rust network protocol 2633 and build 162929 is what RustServer_305 runs, on Linux. The protocol must match for you to join; Steam will update your game.
Is RustServer_305 lag-free?
The last 48 hours saw it average 81 server fps, never going under 65. Its entity count reached 67,205, including buildings, deployables and all other objects. Its memory use reached 4,793 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of RustServer_305?
A region is not published by RustServer_305. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 133.117.72.103:28015.
What is the uptime of RustServer_305?
Right now, RustServer_305 is up and running. The uptime it gives suggests a restart around 14 days 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe cycle
On what schedule does RustServer_305 wipe?
The record holds too few wipes to determine RustServer_305's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 39 days 15 hours ago.
How to join
How can I connect to RustServer_305?
To connect manually, open the console with F1 and type client.connect 133.117.72.103:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.