RS-5408Modded server
RustServer_14482
Online 133.88.116.112:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is RustServer_14482?
RustServer_14482 is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 2.
What is the ranking of RustServer_14482?
The last seven days of player hours place RustServer_14482 at #5,408, in the top 24% of ranked servers.
Tags and filters
Where does RustServer_14482 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count RustServer_14482 among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer_14482?
The game's server browser reads the tags that RustServer_14482 publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
Which map is running on RustServer_14482?
A procedural map of size 3,000 with seed 22951, created by the game, is in use on RustServer_14482. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on RustServer_14482?
You will not find a gather rate in the name RustServer_14482. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server info
What version is RustServer_14482 running?
RustServer_14482 uses Rust network protocol 2634 and build 166652 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the performance like on RustServer_14482?
The last 48 hours saw it average 79 server fps, never going under 52. Its entity count reached 49,271, including buildings, deployables and all other objects. At its highest, it consumed 3,012 MB of memory. Players feel lag when fps drops and entities increase.
Where can RustServer_14482 be found?
No region is published by RustServer_14482. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 133.88.116.112:28015 is its address.
What is the uptime of RustServer_14482?
RustServer_14482 is online at the moment. The uptime it gives suggests a restart around 10 days 23 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
How often does RustServer_14482 wipe?
The record holds too few wipes to determine RustServer_14482's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 12 hours ago.
Joining the server
How can I connect to RustServer_14482?
Use the console: open Rust, press F1, and type client.connect 133.88.116.112:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.