RS-14928Modded server
RustServer_9962
Online 133.88.121.162:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 10:39 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on RustServer_9962?
RustServer_9962 is showing 0 players on 50 slots right now. A seven-day average of 0 players was reached, peaking at 1. At 12:00 UTC it was busiest in the last 48 hours, averaging 0 players.
How is RustServer_9962 ranked?
Ranked #14,928 on seven-day player hours, RustServer_9962 is in the top 67% of all ranked servers.
Tags and filters
Where does RustServer_9962 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include RustServer_9962: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on RustServer_9962?
gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Running game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^p (PvE): No player combat here; the world itself is the threat; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; ^y (Carbon): This server uses Carbon for plugins are the tags RustServer_9962 publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What is the map on RustServer_9962?
RustServer_9962 runs a procedural map of size 3,000 with seed 27268, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What settings and rules does RustServer_9962 use?
The name RustServer_9962 does not state a gather rate. Groups use the default maximum of 8 players. pve is the game mode, player combat is disabled. Plugins or settings change the game; it is listed as Modded. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.
Server info
What Rust version is RustServer_9962 on?
Rust network protocol 2634 and build 166586 is what RustServer_9962 runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does RustServer_9962 perform?
The last 48 hours saw it average 100 server fps, never going under 86. The maximum entities it carried was 49,513, covering buildings, deployables and the rest. Memory usage peaked at 3,633 MB. Players feel lag when fps drops and entities increase.
What is the location of RustServer_9962?
There is no region published by RustServer_9962. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 133.88.121.162:28015.
What is the uptime of RustServer_9962?
RustServer_9962 is online at the moment. Going by its reported uptime, it restarted about 11 days 21 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 24 September 2026.
Wipe details
What can you expect on wipe day on RustServer_9962?
Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 0 hours in.
When does RustServer_9962 wipe?
Too few wipes are recorded for RustServer_9962 to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 22 hours ago.
How to join
How can I connect to RustServer_9962?
To connect manually, open the console with F1 and type client.connect 133.88.121.162:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.