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Live Servers11,451 Players32,736 Populated2,912 Fresh wipes · 3h85 Scanevery 5 min

RS-16818Modded server

Local Dev Server (No-EAC)

Offline 134.195.101.194:28015 checked 18d ago

moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,818
top 72%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How many players are usually on Local Dev Server (No-EAC)?

Currently, Local Dev Server (No-EAC) is offline; the last sighting was 18 days 6 hours ago.

How is Local Dev Server (No-EAC) ranked?

Ranked #16,818 on seven-day player hours, Local Dev Server (No-EAC) is in the top 72% of all ranked servers.

Server tags and lists

Where does Local Dev Server (No-EAC) appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Local Dev Server (No-EAC) among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Dev Server (No-EAC)?

Published by Local Dev Server (No-EAC) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on Local Dev Server (No-EAC)?

A procedural map, created by the game, is in use on Local Dev Server (No-EAC).

What does Local Dev Server (No-EAC) run for rules and settings?

The name Local Dev Server (No-EAC) does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.

About the server

What version is Local Dev Server (No-EAC) running?

Rust network protocol 2633 and build 165217 is what Local Dev Server (No-EAC) runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can Local Dev Server (No-EAC) be found?

No region is published by Local Dev Server (No-EAC). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.195.101.194:28015 is its address.

How reliable is Local Dev Server (No-EAC)?

Currently offline is Local Dev Server (No-EAC), last seen 18 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.

Wipe cycle

How often does Local Dev Server (No-EAC) wipe?

The record holds too few wipes to determine Local Dev Server (No-EAC)'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 10 hours ago.

Connection

How can I connect to Local Dev Server (No-EAC)?

Use the console: open Rust, press F1, and type client.connect 134.195.101.194:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.