RS-16818Modded server
Local Dev Server (No-EAC)
Offline 134.195.101.194:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Local Dev Server (No-EAC)?
Currently, Local Dev Server (No-EAC) is offline; the last sighting was 18 days 6 hours ago.
How is Local Dev Server (No-EAC) ranked?
Ranked #16,818 on seven-day player hours, Local Dev Server (No-EAC) is in the top 72% of all ranked servers.
Server tags and lists
Where does Local Dev Server (No-EAC) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Local Dev Server (No-EAC) among their servers: Top modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Dev Server (No-EAC)?
Published by Local Dev Server (No-EAC) for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Local Dev Server (No-EAC)?
A procedural map, created by the game, is in use on Local Dev Server (No-EAC).
What does Local Dev Server (No-EAC) run for rules and settings?
The name Local Dev Server (No-EAC) does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is disabled.
About the server
What version is Local Dev Server (No-EAC) running?
Rust network protocol 2633 and build 165217 is what Local Dev Server (No-EAC) runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Local Dev Server (No-EAC) be found?
No region is published by Local Dev Server (No-EAC). Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.195.101.194:28015 is its address.
How reliable is Local Dev Server (No-EAC)?
Currently offline is Local Dev Server (No-EAC), last seen 18 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 26 September 2026.
Wipe cycle
How often does Local Dev Server (No-EAC) wipe?
The record holds too few wipes to determine Local Dev Server (No-EAC)'s pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 18 days 10 hours ago.
Connection
How can I connect to Local Dev Server (No-EAC)?
Use the console: open Rust, press F1, and type client.connect 134.195.101.194:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.