Top Rust ServersObservatory · live
Live Servers11,454 Players34,469 Populated2,955 Fresh wipes · 3h83 Scanevery 5 min

RS-15912Modded server

Timos 4Netplayers Rust Server

Online 134.255.222.206:28500 checked 12m ago

moddedoxide
Connect
Players now
0/ 16
0% full
7-day average
0
peak –
Rank
#15,912
top 72%
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123404:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:28 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is Timos 4Netplayers Rust Server?

On 16 slots, Timos 4Netplayers Rust Server has 0 players at this moment. The average over the last seven days comes to 0 players.

Where does Timos 4Netplayers Rust Server sit in the rankings?

On player hours across seven days, Timos 4Netplayers Rust Server is #15,912, inside the top 72% of all ranked servers.

Server tags and lists

Where does Timos 4Netplayers Rust Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Timos 4Netplayers Rust Server among their servers: Top modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Timos 4Netplayers Rust Server?

gmvanilla (Game mode): This is vanilla survival; mp16 (Max players): It has 16 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game are the tags Timos 4Netplayers Rust Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What map is used on Timos 4Netplayers Rust Server?

A procedural map of size 4,000 with seed 1234567890, created by the game, is in use on Timos 4Netplayers Rust Server. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Timos 4Netplayers Rust Server use?

No gather rate is given in the name Timos 4Netplayers Rust Server. Up to 8 players per group, as the game defaults. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on Timos 4Netplayers Rust Server?

Rust network protocol 2634 and build 167398 is what Timos 4Netplayers Rust Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.

Is Timos 4Netplayers Rust Server lag-free?

Its average server fps over the last 48 hours was 30, with a low of 27. At its peak, it held 89,422 entities: everything from buildings to deployables and more. Its memory use reached 3,178 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the server location for Timos 4Netplayers Rust Server?

There is no region published by Timos 4Netplayers Rust Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 134.255.222.206:28500.

Is Timos 4Netplayers Rust Server currently online?

Timos 4Netplayers Rust Server is online at the moment. The uptime it gives suggests a restart around 3 days 23 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Timos 4Netplayers Rust Server?

Recent wipes saw an average peak of 0 players at their busiest. The latest wipe saw its highest player count 0 hours in.

How often does Timos 4Netplayers Rust Server wipe?

The record holds too few wipes to determine Timos 4Netplayers Rust Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 18 hours ago.

How to join

What is the process to join Timos 4Netplayers Rust Server?

Use the console: open Rust, press F1, and type client.connect 134.255.222.206:28500. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp16
Max players It has 16 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded It appears in Modded, as plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.