Top Rust ServersObservatory · live
Live Servers11,501 Players40,985 Populated3,254 Fresh wipes · 3h116 Scanevery 5 min

RS-15408Modded server

4Netplayers Rust Server probe 2

Offline 134.255.222.40:25000 checked 4d ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#15,408
top 70%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on 4Netplayers Rust Server probe 2?

Currently, 4Netplayers Rust Server probe 2 is offline; the last sighting was 4 days 11 hours ago. A seven-day average of 0 players was reached, peaking at 1.

How is 4Netplayers Rust Server probe 2 ranked?

Ranked #15,408 on seven-day player hours, 4Netplayers Rust Server probe 2 is in the top 70% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry 4Netplayers Rust Server probe 2?

On these Top Rust Servers lists you will find 4Netplayers Rust Server probe 2: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server probe 2?

The game's server browser reads the tags that 4Netplayers Rust Server probe 2 publishes: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What map is used on 4Netplayers Rust Server probe 2?

A procedural map of size 4,500 with seed 1234567890, created by the game, is in use on 4Netplayers Rust Server probe 2. You can look at the map on RustMaps from this page, because size and seed determine the map.

Which settings and rules apply on 4Netplayers Rust Server probe 2?

The name 4Netplayers Rust Server probe 2 does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC anti-cheat is active.

Server info

What version is 4Netplayers Rust Server probe 2 running?

Rust network protocol 2634 and build 167398 is what 4Netplayers Rust Server probe 2 runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can 4Netplayers Rust Server probe 2 be found?

No region is published by 4Netplayers Rust Server probe 2. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 134.255.222.40:25000.

What is the uptime of 4Netplayers Rust Server probe 2?

The server 4Netplayers Rust Server probe 2 is down at the moment, with its last appearance 4 days 11 hours ago. Across the last 7 full days, it was online for 70 of 168 hours, or 42%. Its first appearance in Top Rust Servers was on 5 October 2026.

Wipe schedule

On what schedule does 4Netplayers Rust Server probe 2 wipe?

Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server probe 2. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 2 hours ago.

Joining the server

What is the process to join 4Netplayers Rust Server probe 2?

To connect manually, open the console with F1 and type client.connect 134.255.222.40:25000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167398
Build Game build: 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.