Top Rust ServersObservatory · live
Live Servers11,478 Players43,257 Populated3,135 Fresh wipes · 3h94 Scanevery 5 min

RS-8959Modded server

4Netplayers Rust Server Ines

Online 134.255.222.61:20300 checked 11m ago

moddedoxide
Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#8,959
top 40%
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

01020304002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k4 Oct6 Oct8 Oct11 Oct13 Oct15 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:32 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on 4Netplayers Rust Server Ines?

4Netplayers Rust Server Ines is showing 0 players on 10 slots right now. Its seven-day average is 0 players, with a peak of 1.

Where does 4Netplayers Rust Server Ines sit in the rankings?

The last seven days of player hours place 4Netplayers Rust Server Ines at #8,959, in the top 40% of ranked servers.

Tags, lists, and filters

Where does 4Netplayers Rust Server Ines show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include 4Netplayers Rust Server Ines: Top modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server Ines?

gmvanilla (Game mode): Vanilla survival mode; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded are the tags 4Netplayers Rust Server Ines publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Map and rules

Which map is running on 4Netplayers Rust Server Ines?

4Netplayers Rust Server Ines runs a procedural map of size 4,000 with seed 1234567890, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does 4Netplayers Rust Server Ines run for rules and settings?

The name 4Netplayers Rust Server Ines does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What version is 4Netplayers Rust Server Ines running?

4Netplayers Rust Server Ines uses Rust network protocol 2634 and build 167584 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Is 4Netplayers Rust Server Ines lag-free?

The last 48 hours saw it average 30 server fps, never going under 27. Its entity count reached 91,262, including buildings, deployables and all other objects. Memory usage peaked at 3,055 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for 4Netplayers Rust Server Ines?

No region is published by 4Netplayers Rust Server Ines. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 134.255.222.61:20300 is its address.

What is the uptime of 4Netplayers Rust Server Ines?

The server 4Netplayers Rust Server Ines is currently online. Going by its reported uptime, it restarted about 43 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 4 October 2026.

Wipe details

What happens on wipe day on 4Netplayers Rust Server Ines?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak.

How often does 4Netplayers Rust Server Ines wipe?

Not enough wipe data exists yet to identify the rhythm of 4Netplayers Rust Server Ines. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 11 hours ago.

Connection

How can I connect to 4Netplayers Rust Server Ines?

To connect manually, open the console with F1 and type client.connect 134.255.222.61:20300. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp10
Max players It has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.