RS-15025Modded server
MobWars Tes | Dev Server
Offline 134.255.255.20:28030 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on MobWars Tes | Dev Server?
Currently, MobWars Tes | Dev Server is offline; the last sighting was 29 days 18 hours ago.
Where does MobWars Tes | Dev Server sit in the rankings?
On player hours across seven days, MobWars Tes | Dev Server is #15,025, inside the top – of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry MobWars Tes | Dev Server?
These Top Rust Servers lists count MobWars Tes | Dev Server among their servers: Top modded Rust servers and Top Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is the meaning of the tags on MobWars Tes | Dev Server?
The game's server browser reads the tags that MobWars Tes | Dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What does MobWars Tes | Dev Server run for rules and settings?
You will not find a gather rate in the name MobWars Tes | Dev Server. Groups use the default maximum of 8 players. You play pve, no player versus player combat. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. The server runs with VAC on.
Server details
What is the Rust version on MobWars Tes | Dev Server?
MobWars Tes | Dev Server uses Rust network protocol 2633 and build 163794 with Linux as its system. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for MobWars Tes | Dev Server?
A region is not published by MobWars Tes | Dev Server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 134.255.255.20:28030 is its address.
How reliable is MobWars Tes | Dev Server?
MobWars Tes | Dev Server is offline now; the last time it was seen was 29 days 18 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe schedule
How often does MobWars Tes | Dev Server wipe?
Too few wipes are recorded for MobWars Tes | Dev Server to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 40 days 21 hours ago.
Joining the server
What is the process to join MobWars Tes | Dev Server?
To connect manually, open the console with F1 and type client.connect 134.255.255.20:28030. Or click Launch Rust on this page to open Rust through Steam and connect directly.